Saturday, February 11, 2012

The End of the Beginning

This will be this blog's last post.

But remember that surprise I hinted at last week? I'm very proud to present bopmtg.net. Thanks for everyone's support so far. We're just getting started. Now go check out the new site!

Sunday, January 29, 2012

Dark Ascension


Dark Ascension is coming. The pre-release was this weekend and the full release is later this week. I wrote an article looking forward to Innistrad, so I think I'll do the same here and start a little tradition.

One caveat, though. This article will be short and I'll miss a lot of good cards, but I have a good excuse. I've been working on a top secret project and it's been draining most of my free time and energy. That secret project is also very relevant to Birds of Paradise and you'll learn about soon. Stay tuned!

Now on to Dark Ascension. I'll pick the top few cards in each color that I'm most looking forward to playing with. These aren't necessarily the best cards in the set. For example, Sorin is a good card to give the set a face, but he doesn't make my list because at $50 a copy he won't be making any of my decks. Also, there are a lot cards that look cool and powerful, but just have too much dependency. My card evaluation shortcut is "dependency is bad". This shortcut can sometimes make you miss a good card, but I think it's a pretty good way to do it.

I'll start with black. It seems to catch most of my attention in this set. I think that is appropriate because I believe the tag line of this set or more or less "the monsters win". Zombies are getting some help. First up is the very cool Gravecrawler. Great name, great art, great card. This guy doesn't die. Or at least he doesn't stay dead. This is resilience embodied. As the game goes on he will become less useful: a 3/3 can mostly shut him down, but just remember one important thing with evaluating Gravecrawler. He costs one.

Also add Geralf's Messenger to your (monoblack) zombie deck. If Gravecrawler is resilience embodied then Undying is resilience made into a mechanic. And making your opponent lose two life is a big deal. Especially in these new aggro zombie decks.

One of my favorites cards in the set is Tragic Slip (I think I have a thing for one drops). This card is really good. Creatures die a lot, and when they do, and you have one mana black up (you will when you're holding this), then any targetable creature of your choice is dead. You can even run one of your Gravecrawlers into his Titan to try to set this up. Does he block or no? One black mana up changes how this format will be played. The other thing that makes this card so good is it's far from a dead card when you can't setup the morbid trigger. There are many one toughness creatures that I would gladly spend one mana and a card to get rid of. I think we'll be talking about Tragic Slip for a long time to come.

Combine black with white and play Lingering Souls. Wow! I thought Midnight Haunting was good. Doubling the effectiveness of the spell more than makes up for the downgrade to sorcery speed in most decks. I think this card compares favorably with the mighty Squadron Hawk. Sign me up for white/black.

I like Stormbound Geist for blue. This is a solid attacker at a good price with built in resilience. Tower Geist also looks pretty solid, reminiscent of Sea Gate Oracle, though four mana is a lot more than three.

Faithless Looting is most interesting for red. They officially made the looting mechanic red, and what a good place for it to be. If all you see is card advantage than after casting this twice you end up down one card, but this is not a card advantage card. This is about card quality. Imagine you've beat your opponent down to 5 life but he's starting to stabilize and all you have in your hand is a pair of mountains. You have four in play and don't need any more. You play Faithless Looting and you know you'll throw away those two useless mountains, so it basically becomes Divination for one. It can help you find lands if you need to as well. Don't forget the flashback.

Hellrider reminds me of Hero of Oxid Ridge. Both are excellent four drops to sit atop your aggro curve.

For green, Dawntreader Elk seems pretty good. Kind of like Viridian Emissary which saw a good bit of play, but I think the newcomer might be better because you have more control. Watch out for the Predator Ooze... Kind of ridiculous though a little slow. Hit that thing with a Tragic Slip ASAP. Strangleroot Geist is a strong two drop. I think I'll be dusting off and updating Elder Zenith. Also, if I can can afford it, Vorapede looks like a great five drop. Oh! Don't forget Young Wolf.

There are a bunch of interesting multicolor cards in this set. I generally dislike werewolves, but can't ignore Huntmaster of the Fells. That's just a bomb for four mana. Also note he isn't legendary. The uncommon lords are powerful and also should have an interesting impact on limited play. Check out the captains: Diregraf Captain, Drogskol Captain, Stromkirk Captain, and Immerwolf (a.k.a Wolf Captian). I dare say some of those guys are worth splashing a second color into your tribal deck.

That's it! Thanks for reading.

Dark Ascension

Wednesday, January 25, 2012

The Standard Deck of the Moment

I ran the deck averages script over the last 15 Standard Daily Events. This deck is currently dominating with a whopping 35% of the field.

U/W Delver/Traft

-- main --
4.0 Glacial Fortress
8.8 Island
3.0 Moorland Haunt
1.0 Plains
4.0 Seachrome Coast
4.0 Delver of Secrets
3.0 Geist of Saint Traft
2.0 Invisible Stalker
4.0 Snapcaster Mage
3.3 Gitaxian Probe
2.8 Gut Shot
4.0 Mana Leak
2.0 Midnight Haunting
4.0 Ponder
1.4 Runechanter's Pike
3.6 Vapor Snag


1.3 Divine Offering
1.4 Mental Misstep
1.5 Sword of War and Peace
0.6 Merfolk Looter
0.6 Phantasmal Bear
0.3 Sword of Feast and Famine
0.3 Lord of the Unreal
0.3 Porcelain Legionnaire

-- sideboard --
1.9 Dissipate
1.2 Negate
1.6 Oblivion Ring
1.9 Phantasmal Image
0.5 Revoke Existence
2.3 Timely Reinforcements
0.6 Celestial Purge
0.8 Dismember
0.4 Marrow Shards
0.5 Ratchet Bomb
0.3 Flashfreeze

Sunday, January 22, 2012

Trading Chandra




There is more to Magic than playing Magic. Part of the challenge is building decks to play with, but there are other games within the magic metagame as well. One of those games is acquiring cards.

If money is no issue then you just buy whatever cards you want, whenever you want, at whatever price. But what fun is that? Better to hone your trading skills. I do most of my trading online, which is a very different beast than trading in person. Trading online is less about making killer trades with unfortunate individuals and more about recognizing good cards, buying low, and selling high.





When trading, my ultimate goal is to acquire cards to play with, not to turn a profit. This is an important distinction. Trading for profit revolves around speculation while trading for cards is more about buying good cards when they aren't popular and selling cards when they're all the rage. For example, when Day of Judgment was at fifty cents I bought a set because it was a good card at a good price. I had no intention of reselling. If, however, Day of Judgment skyrocketed to five dollars (for some reason) I'd sell them off. It's not worth that much.

I'll use my red aggro deck as an example. A few months ago I bought the following:

Card Qty Price Total
Chandra, the Firebrand 2 6.63
13.26
Grim Lavamancer 4 1.50
6.00
Chandra's Phoenix 4 1.03 4.12

Last night I sold Chandra and the Lavamancer for a decent profit:

Card Qty Price Total Net
Chandra, the Firebrand 2 7.50 15.00 +1.74
Grim Lavamancer 4 2.50
10.00 +4.00

With the current price of the Phoenix over four tickets, I could have pulled a pretty big profit there, but I wanted to keep them. They're really good. Four dollars is a lot, but I don't think it requires a sell. Yet.

So do I retire my red deck? Not yet! I bought replacements:

Card Qty Price Total
Hero of Oxid Ridge 2 5.00
10.00
Stromkirk Noble 4 1.67
6.70

It's up for debate, but I think my deck got better. Lavamancer is good, but I like Stromkirk better in this deck. I wanted him for the original list but at the time he was selling for six tickets each (glad I waited). Chandra is nice, provides the cute combo with her Phoenix, but I think Hero has less dependency and will cause a lot of pain for the opponent.

Reasons it was a good "trade":
1) I think the deck got better.
2) I've already played with the old cards, and now I can try out new ones.
3) At the end of the day I was up over eight tix.

It's fun to view trading as a game. It got me thinking... If you're good you could invest X dollars into Standard, buy low, sell high, build tons of decks, and never have to buy tickets again. Even if you can't "go infinite" you can still get more with less through good trading.



Update 1/23: Chandra's Phoenix price went up today. I sold 4 for 19.75. If it goes back down I'll buy them back, if it doesn't I'll look to sell the rest of my red deck. Meanwhile I'll be playing my other decks.

Monday, January 16, 2012

Pauper Top Decks: Blue and Red


Time for another Pauper Top Decks update! Results from the last two weeks show that White Aggro has lost its throne. What takes its place? None other than Delver Blue. If somehow it wasn't clear by now, understand this: Delver of Secrets is for real.

Here are current most common decks:

1) Delver Blue - 14.2% (103)
2) Goblins - 13.5% (98)
3) UR Post - 12.8% (93)
4) Infect - 8.7% (63)
5) White Aggro - 8.4% (61)
6) Affinity - 5.7% (41)
7) Familiar Storm - 4.4% (32)
8) MBC - 4.0% (29)
9) Storm - 2.6% (19)
10) Stompy - 2.2% (16)

First is blue, second is red, third is blue and red. Maybe White Aggro's demotion had something to do with the lack of pyro/hydro blasts? I'm sure it's more complicated than that, but it's interesting how the #1 and #2 decks have strong sideboard options against each other.

It's also interesting to see the return of MBC and even old school monogreen Stompy.


#1 Delver Blue
count: 103

-- main --
17.0 Island
3.8 Cloud of Faeries
4.0 Delver of Secrets
3.9 Ninja of the Deep Hours
2.3 Phantasmal Bear
4.0 Spellstutter Sprite
3.3 Brainstorm
4.0 Counterspell
2.2 Daze
3.4 Gitaxian Probe
0.9 Gush
3.4 Snap
0.3 Quicksand
1.7 Force Spike
2.0 Preordain
0.7 Deprive
0.5 Think Twice
1.0 Spire Golem

-- sideboard --
1.0 Dispel
3.3 Echoing Truth
2.9 Hydroblast
1.3 Piracy Charm
2.2 Weatherseed Faeries
1.3 Steel Sabotage
0.7 Sea Sprite
1.0 Serrated Arrows
0.9 Stitched Drake
0.6 Curfew


I'll start with the #1 deck, Delver Blue. The decklist has settled a bit since last month. I call it Delver Blue instead of Delver Control or Blue Control because it doesn't really seem all that much like a control deck. Yes, there are four Counterspells, but what else? Two Daze... maybe a single Deprive and Force Spike. That's not a whole lot of of countermagic. There is no removal to speak of, only a set of Snaps. What it does have is a lot of cheap and efficient creatures, and quality cantrips. In fact, it seems like it plays more like an aggro deck - it just has countermagic. Some people call this type of deck "Tempo" or "Aggro Control". Whatever you call it, it's good. You start dropping threats on turn one, and by turn two you're ready to disrupt you opponent. Gitaxian Probe gives you a major advantage as you maximize your counters whether it's the sneaky Spellstutter Sprite or the simple no-you-may-not Counterspell. Ninja of the Deep Hours combines with your cheap and evasive creatures to give you extra fuel to last into the later turns.

You can find the rest of the top decks at the end of the article, but first I want to show two rouge decks I thought were cool.


Black Aggro - dErPoKaL
count: 1

-- main --
1.0 Bojuka Bog
17.0 Swamp
4.0 Carnophage
2.0 Dauthi Slayer
4.0 Fledgling Djinn
2.0 Guul Draz Vampire
2.0 Liliana's Specter
4.0 Ravenous Rats
4.0 Vampire Lacerator
4.0 Vault Skirge
4.0 Bonesplitter
4.0 Dark Ritual
4.0 Disfigure
2.0 Sign in Blood
2.0 Victim of Night

-- sideboard --
3.0 Diabolic Edict
4.0 Duress
3.0 Echoing Decay
2.0 Mesmeric Fiend
3.0 Order of the Ebon Hand


This deck is fast.


WB Tortured Existence - E. Hustle/Matt192837
count: 2

-- main --
3.0 Orzhov Basilica
6.0 Plains
11.0 Swamp
3.0 Terramorphic Expanse
3.0 Auramancer
4.0 Fume Spitter
2.0 Golgari Brownscale
2.0 Grave Scrabbler
4.0 Lone Missionary
2.0 Perilous Myr
4.0 Squadron Hawk
4.0 Stinkweed Imp
1.0 Undertaker
2.0 Vampire Hounds
4.0 Dead Weight
1.0 Journey to Nowhere
1.0 Last Rites
4.0 Tortured Existence
2.0 Unearth

-- sideboard --
2.0 Augur of Skulls
4.0 Echoing Decay
1.0 Raven's Crime
2.0 Seal of Cleansing
1.0 Sicken
2.0 Snuff Out


And here's a build I've never seen before. White/Black Tortured Existence.

Build some decks based on these! Learn the power of Aggro Control or the subtleties of Tortured Existence. Or maybe brew up something unique and I'll be talking about your custom creation next month.




#1 Delver Blue
count: 103

-- main --
17.0 Island
3.8 Cloud of Faeries
4.0 Delver of Secrets
3.9 Ninja of the Deep Hours
2.3 Phantasmal Bear
4.0 Spellstutter Sprite
3.3 Brainstorm
4.0 Counterspell
2.2 Daze
3.4 Gitaxian Probe
0.9 Gush
3.4 Snap
0.3 Quicksand
1.7 Force Spike
2.0 Preordain
0.7 Deprive
0.5 Think Twice
1.0 Spire Golem

-- sideboard --
1.0 Dispel
3.3 Echoing Truth
2.9 Hydroblast
1.3 Piracy Charm
2.2 Weatherseed Faeries
1.3 Steel Sabotage
0.7 Sea Sprite
1.0 Serrated Arrows
0.9 Stitched Drake
0.6 Curfew




#2 Goblins
count: 98

-- main --
16.9 Mountain
1.2 Goblin Arsonist
4.0 Goblin Bushwhacker
4.0 Goblin Cohort
4.0 Goblin Sledder
3.9 Mogg Conscripts
2.3 Mogg Flunkies
3.9 Mogg Raider
4.0 Mogg War Marshal
3.1 Chain Lightning
2.5 Death Spark
0.6 Fireblast
4.0 Lightning Bolt
0.5 Jackal Familiar
0.5 Teetering Peaks
0.3 Bloodfire Dwarf
1.2 Goblin Matron

-- sideboard --
1.4 Flaring Pain
3.2 Pyroblast
1.7 Smash to Smithereens
3.6 Sparksmith
1.8 Sylvok Lifestaff
1.7 Seismic Shudder
1.8 Gorilla Shaman
0.3 Flame Jab
1.3 Martyr of Ashes
0.3 Flame Slash




#3 UR Post
count: 93

-- main --
4.0 Cloudpost
4.0 Glimmerpost
7.5 Island
5.5 Mountain
1.5 Terramorphic Expanse
3.4 Mulldrifter
1.3 Ulamog's Crusher
1.2 Capsize
2.6 Compulsive Research
0.6 Counterspell
0.8 Deep Analysis
0.4 Echoing Truth
0.8 Expedition Map
1.4 Firebolt
3.6 Flame Slash
1.1 Lightning Bolt
1.4 Mana Leak
3.3 Preordain
1.0 Prohibit
3.6 Prophetic Prism
1.1 Rolling Thunder
0.4 Izzet Boilerworks
0.4 Mnemonic Wall
2.1 Condescend
0.5 Evolving Wilds
0.4 Electrostatic Bolt
0.4 Mysteries of the Deep
1.1 Mystical Teachings
1.3 Serrated Arrows
0.4 Steamcore Weird
0.4 Staggershock
0.8 Sea Gate Oracle
0.4 Burst Lightning
0.4 Forbidden Alchemy

-- sideboard --
1.1 Ancient Grudge
2.3 Hydroblast
3.3 Pyroblast
2.1 Stone Rain
0.6 Wall of Tanglecord
0.6 Negate
1.4 Seismic Shudder
0.3 Dispel
1.4 Earth Rift
0.5 Gorilla Shaman
0.5 Shattering Pulse




#4 Infect
count: 63

-- main --
16.6 Forest
1.1 Tranquil Thicket
4.0 Blight Mamba
1.6 Cystbearer
4.0 Glistener Elf
4.0 Ichorclaw Myr
2.4 Apostle's Blessing
2.7 Gitaxian Probe
3.2 Groundswell
4.0 Invigorate
1.3 Lotus Petal
3.1 Mutagenic Growth
4.0 Rancor
3.9 Vines of Vastwood
0.7 Ranger's Guile
1.6 Rot Wolf
1.1 Seal of Strength
0.5 Llanowar Augur
0.3 Teetering Peaks
0.3 Land Grant

-- sideboard --
1.1 Corpse Cur
1.4 Fog
2.9 Hornet Sting
2.8 Nature's Claim
2.3 Predator's Strike
0.5 Viridian Longbow
0.6 Shinen of Life's Roar
1.2 Sandstorm




#5 White Aggro
count: 61

-- main --
20.7 Plains
3.0 Benevolent Bodyguard
2.8 Guardian of the Guildpact
3.8 Icatian Javelineers
2.4 Kor Sanctifiers
4.0 Kor Skyfisher
3.9 Razor Golem
4.0 Squadron Hawk
2.5 Standard Bearer
3.6 Suture Priest
3.8 Bonesplitter
2.7 Journey to Nowhere
2.2 Prismatic Strands
2.6 Unmake
0.7 Leonin Skyhunter
0.8 Lone Missionary
0.2 Aven Riftwatcher
0.4 Shade of Trokair

-- sideboard --
1.2 Benevolent Unicorn
2.4 Crimson Acolyte
1.5 Dust to Dust
2.7 Holy Light
1.2 Obsidian Acolyte
0.2 Order of Leitbur




#6 Affinity
count: 47

-- main --
1.4 Darksteel Citadel
4.0 Great Furnace
4.0 Seat of the Synod
4.0 Tree of Tales
3.3 Vault of Whispers
3.8 Atog
3.9 Carapace Forger
3.2 Disciple of the Vault
4.0 Frogmite
4.0 Myr Enforcer
1.1 Somber Hoverguard
4.0 Chromatic Star
1.2 Fling
4.0 Galvanic Blast
1.8 Prophetic Prism
0.5 Rush of Knowledge
3.6 Springleaf Drum
4.0 Thoughtcast
1.2 Chromatic Sphere
0.8 Scale of Chiss-Goria
0.2 Flight Spellbomb
0.3 Terrarion
1.1 Ancient Den
0.5 Auriok Sunchaser

-- sideboard --
1.3 Duress
1.1 Gorilla Shaman
2.0 Hydroblast
3.2 Krark-Clan Shaman
0.8 Scar
0.8 Diabolic Edict
1.6 Pyroblast
1.3 Ancient Grudge
0.3 Perilous Myr
0.3 Circle of Protection: Red
0.7 Standard Bearer




#7 Familiar Storm
count: 32

-- main --
2.9 Azorius Chancery
2.9 Dimir Aqueduct
1.9 Evolving Wilds
6.6 Island
2.0 Plains
1.9 Swamp
3.1 Terramorphic Expanse
4.0 Cloud of Faeries
1.0 Mnemonic Wall
3.2 Mulldrifter
4.0 Nightscape Familiar
2.6 Sea Gate Oracle
4.0 Sunscape Familiar
4.0 Compulsive Research
3.1 Deep Analysis
1.5 Foresee
0.5 Scarscale Ritual
4.0 Snap
2.8 Springleaf Drum
3.1 Temporal Fissure
0.2 Accumulated Knowledge
0.4 Preordain

-- sideboard --
0.3 Benevolent Unicorn
2.8 Echoing Decay
1.2 Hydroblast
2.8 Lone Missionary
1.9 Prismatic Strands
2.8 Snuff Out
1.9 Duress
0.3 Aven Riftwatcher
0.2 Standard Bearer
0.2 Galina's Knight
0.2 Steel of the Godhead




#8 MBC
count: 29

-- main --
2.7 Barren Moor
18.9 Swamp
1.0 Augur of Skulls
3.9 Chittering Rats
1.3 Okiba-Gang Shinobi
4.0 Phyrexian Rager
4.0 Ravenous Rats
2.6 Corrupt
1.1 Dead Weight
3.7 Geth's Verdict
4.0 Sign in Blood
2.7 Tendrils of Corruption
2.0 Unearth
1.1 Victim of Night
0.9 Polluted Mire
0.9 Funeral Charm
1.4 Grasp of Darkness
0.6 Spinning Darkness
1.5 Crypt Rats
1.2 Liliana's Specter
0.3 Fume Spitter

-- sideboard --
1.7 Choking Sands
3.7 Duress
2.4 Echoing Decay
0.9 Rancid Earth
1.3 Serrated Arrows
0.4 Shrivel
0.5 Diabolic Edict
1.4 Wrench Mind
0.2 Dross Golem
0.3 Icequake
0.4 Relic of Progenitus
0.7 Disfigure
0.2 Snuff Out
0.3 Vendetta
0.2 Grim Harvest




#9 Storm
count: 19

-- main --
2.7 Ancient Spring
3.2 Geothermal Crevice
2.3 Irrigation Ditch
4.0 Sulfur Vent
2.1 Goblin Bushwhacker
3.2 Cabal Ritual
2.6 Chromatic Sphere
2.5 Chromatic Star
1.0 Compulsive Research
4.0 Dark Ritual
3.1 Duress
3.9 Empty the Warrens
3.1 Gitaxian Probe
4.0 Grapeshot
3.2 Ideas Unbound
4.0 Lotus Petal
4.0 Manamorphose
3.2 Ponder
4.0 Rite of Flame
2.4 Sign in Blood
0.3 Seething Song

-- sideboard --
2.1 Deep Analysis
2.2 Echoing Truth
2.5 Flaring Pain
1.5 Izzet Boilerworks
1.9 Pyroblast
0.9 Spark Spray
0.4 Echoing Decay
0.3 Shred Memory
0.3 Preordain




#10 Stompy
count: 16

-- main --
17.0 Forest
3.9 Basking Rootwalla
4.0 Nettle Sentinel
3.9 Quirion Ranger
3.0 Shinen of Life's Roar
4.0 Silhana Ledgewalker
4.0 Skarrgan Pit-Skulk
2.9 Wild Mongrel
2.0 Bonesplitter
4.0 Gather Courage
4.0 Groundswell
4.0 Rancor
3.7 Vines of Vastwood
0.4 Rogue Elephant

-- sideboard --
1.9 Hidden Spider
3.6 Hornet Sting
0.4 Matsu-Tribe Sniper
0.6 Naturalize
2.2 Fog
0.4 Relic of Progenitus
2.4 Sandstorm
1.5 Shield of the Oversoul
0.9 Thermokarst
0.2 Spore Frog



Most used cards overall (excludes basic land):
1) Hydroblast (914)
2) Pyroblast (882)
3) Preordain (785)
4) Gitaxian Probe (712)
5) Counterspell (702)
6) Mulldrifter (689)
7) Glimmerpost (632)
8) Cloudpost (632)
9) Prophetic Prism (584)
10) Lightning Bolt (542)
11) Echoing Truth (540)
12) Goblin Bushwhacker (534)
13) Cloud of Faeries (528)
14) Delver of Secrets (486)
15) Snap (475)
16) Serrated Arrows (467)
17) Flame Slash (455)
18) Compulsive Research (435)
19) Ninja of the Deep Hours (421)
20) Spellstutter Sprite (420)
21) Duress (412)
22) Mogg Raider (411)
23) Brainstorm (408)
24) Goblin Sledder (398)
25) Goblin Cohort (392)
26) Mogg War Marshal (391)
27) Mogg Conscripts (386)
28) Dispel (353)
29) Sparksmith (349)
30) Terramorphic Expanse (348)
31) Seismic Shudder (336)
32) Rancor (333)
33) Condescend (332)
34) Chain Lightning (326)
35) Vines of Vastwood (323)
36) Deep Analysis (323)
37) Gorilla Shaman (318)
38) Chromatic Star (307)
39) Sea Gate Oracle (304)
40) Groundswell (284)
41) Bonesplitter (283)
42) Lotus Petal (283)
43) Springleaf Drum (280)
44) Echoing Decay (271)
45) Glistener Elf (264)
46) Invigorate (264)
47) Ichorclaw Myr (260)
48) Blight Mamba (260)
49) Weatherseed Faeries (257)
50) Squadron Hawk (252)

temp

numDecks: 334
numTypes: 43
3 - count: 117 (35.03%)

-- main --
4.0 Glacial Fortress
8.8 Island
3.0 Moorland Haunt
1.0 Plains
4.0 Seachrome Coast
4.0 Delver of Secrets
3.0 Geist of Saint Traft
2.0 Invisible Stalker
4.0 Snapcaster Mage
3.3 Gitaxian Probe
2.8 Gut Shot
4.0 Mana Leak
2.0 Midnight Haunting
4.0 Ponder
1.4 Runechanter's Pike
3.6 Vapor Snag


1.3 Divine Offering
1.4 Mental Misstep
1.5 Sword of War and Peace
0.6 Merfolk Looter
0.6 Phantasmal Bear
0.3 Sword of Feast and Famine
0.3 Lord of the Unreal
0.3 Porcelain Legionnaire

-- sideboard --
1.9 Dissipate
1.2 Negate
1.6 Oblivion Ring
1.9 Phantasmal Image
0.5 Revoke Existence
2.3 Timely Reinforcements
0.6 Celestial Purge
0.8 Dismember
0.4 Marrow Shards
0.5 Ratchet Bomb
0.3 Flashfreeze



1 - count: 54 (16.17%)

-- main --
4.0 Glacial Fortress
3.1 Moorland Haunt
11.4 Plains
4.0 Seachrome Coast
3.9 Champion of the Parish
4.0 Doomed Traveler
0.7 Elite Vanguard
2.0 Fiend Hunter
2.4 Geist of Saint Traft
3.9 Grand Abolisher
3.8 Hero of Bladehold
3.5 Mirran Crusader
1.8 Dismember
4.0 Honor of the Pure
1.4 Mortarpod
2.7 Oblivion Ring


0.6 Suture Priest
1.6 Angelic Destiny
2.9 Mana Leak
1.1 Sword of War and Peace
0.9 Island
0.9 Gideon's Lawkeeper

-- sideboard --
0.4 Gut Shot
1.5 Leonin Relic-Warder
1.1 Revoke Existence
3.2 Timely Reinforcements
0.8 Celestial Purge
1.4 Negate
0.3 Day of Judgment
0.3 Gideon Jura
0.2 Leonin Arbiter



13 - count: 22 (6.59%)

-- main --
0.9 Gavony Township
4.0 Inkmoth Nexus
9.9 Plains
1.3 Razorverge Thicket
3.8 Etched Champion
4.0 Glint Hawk
4.0 Memnite
4.0 Signal Pest
4.0 Vault Skirge
4.0 Dispatch
4.0 Glint Hawk Idol
3.2 Mox Opal
3.2 Origin Spellbomb
4.0 Tempered Steel
1.1 Moorland Haunt
2.4 Seachrome Coast


0.4 Mikaeus, the Lunarch
0.3 Chimeric Mass
0.3 Blade Splicer
0.3 Gut Shot

-- sideboard --
0.4 Divine Offering
1.5 Hero of Bladehold
0.5 Mortarpod
2.0 Oblivion Ring
2.0 Spellskite
1.9 Timely Reinforcements
1.4 Dismember
1.1 Leonin Relic-Warder
3.3 Shrine of Loyal Legions
0.4 Mental Misstep
0.3 Revoke Existence



15 - count: 21 (6.29%)

-- main --
0.3 Copperline Gorge
18.7 Mountain
1.8 Rootbound Crag
3.6 Chandra's Phoenix
2.7 Grim Lavamancer
1.1 Spikeshot Elder
4.0 Stormblood Berserker
4.0 Stromkirk Noble
2.9 Arc Trail
0.8 Brimstone Volley
2.4 Galvanic Blast
3.2 Incinerate
0.4 Mutagenic Growth
4.0 Shrine of Burning Rage
3.2 Goblin Fireslinger
2.5 Gut Shot


0.9 Koth of the Hammer
3.3 Volt Charge
0.6 Hero of Oxid Ridge

-- sideboard --
1.7 Ancient Grudge
2.1 Dismember
1.5 Slagstorm
1.9 Traitorous Blood
0.2 Ratchet Bomb
2.3 Vulshok Refugee
1.0 Manabarbs
1.0 Manic Vandal



6 - count: 17 (5.09%)

-- main --
4.0 Darkslick Shores
4.0 Drowned Catacomb
2.5 Ghost Quarter
6.9 Island
3.4 Nephalia Drownyard
6.8 Swamp
1.1 Phantasmal Image
2.6 Snapcaster Mage
3.1 Black Sun's Zenith
1.3 Blue Sun's Zenith
3.0 Curse of Death's Hold
3.1 Dissipate
1.9 Doom Blade
3.0 Forbidden Alchemy
1.0 Karn Liberated
2.4 Liliana of the Veil


3.8 Mana Leak
4.0 Think Twice
1.5 Tribute to Hunger
2.2 Virulent Wound
1.2 Go for the Throat
0.2 Sorin Markov
0.3 Grave Titan
1.3 Ratchet Bomb
0.7 Wring Flesh

-- sideboard --
1.2 Bloodline Keeper
0.2 Flashfreeze
1.8 Negate
1.9 Nihil Spellbomb
0.7 Jace, Memory Adept
0.5 Batterskull
0.7 Consecrated Sphinx
0.2 Wurmcoil Engine
0.2 Sorin's Thirst



2 - count: 16 (4.79%)

-- main --
2.6 Darkslick Shores
2.9 Drowned Catacomb
1.6 Ghost Quarter
3.9 Glacial Fortress
3.9 Island
3.0 Isolated Chapel
3.5 Plains
3.5 Seachrome Coast
1.4 Swamp
1.1 Elesh Norn, Grand Cenobite
0.6 Grave Titan
2.4 Snapcaster Mage
0.9 Sun Titan
0.4 Blue Sun's Zenith
3.1 Day of Judgment
2.8 Dissipate


2.6 Doom Blade
3.2 Forbidden Alchemy
2.8 Mana Leak
2.1 Negate
2.4 Oblivion Ring
1.6 Pristine Talisman
3.4 Think Twice
3.4 Timely Reinforcements
0.6 Unburial Rites
1.2 White Sun's Zenith
0.5 Go for the Throat
0.6 Gideon Jura
0.3 Jace, Memory Adept
0.6 Surgical Extraction
0.4 Liliana of the Veil

-- sideboard --
0.4 Consecrated Sphinx
1.1 Curse of Death's Hold
0.6 Divine Offering
1.4 Nephalia Drownyard
1.8 Phantasmal Image
1.8 Ratchet Bomb
0.3 Celestial Purge
1.1 Nihil Spellbomb
0.2 Revoke Existence
0.3 Karn Liberated
0.4 Volition Reins
0.3 Flashfreeze
0.2 Spellskite



7 - count: 15 (4.49%)

-- main --
18.5 Forest
2.5 Inkmoth Nexus
2.2 Kessig Wolf Run
1.5 Mountain
0.8 Acidic Slime
4.0 Birds of Paradise
0.3 Daybreak Ranger
4.0 Dungrove Elder
1.2 Llanowar Elves
3.0 Primeval Titan
2.3 Solemn Simulacrum
0.5 Stingerfling Spider
2.0 Thrun, the Last Troll
1.5 Wurmcoil Engine
1.8 Batterskull
2.9 Garruk, Primal Hunter


3.1 Green Sun's Zenith
4.0 Rampant Growth
2.7 Ratchet Bomb
1.4 Garruk Relentless
0.7 Sword of War and Peace
0.8 Whipflare
0.8 Viridian Emissary
0.8 Mortarpod

-- sideboard --
1.8 Ancient Grudge
0.8 Arc Trail
2.4 Blasphemous Act
1.0 Karn Liberated
1.5 Sword of Feast and Famine
0.6 Tree of Redemption
0.8 Viridian Corrupter
0.8 Autumn's Veil
0.8 Naturalize
0.7 Beast Within
0.3 Combust



12 - count: 13 (3.89%)

-- main --
7.1 Forest
0.8 Ghost Quarter
4.0 Inkmoth Nexus
2.0 Kessig Wolf Run
1.0 Mountain
5.0 Swamp
4.0 Woodland Cemetery
1.8 Acidic Slime
0.8 Glissa, the Traitor
3.2 Grave Titan
4.0 Primeval Titan
4.0 Solemn Simulacrum
3.7 Black Sun's Zenith
2.3 Curse of Death's Hold
2.9 Doom Blade
1.4 Geth's Verdict


2.0 Green Sun's Zenith
4.0 Rampant Growth
1.7 Ratchet Bomb
4.0 Sphere of the Suns
1.1 Dragonskull Summit
0.9 Birds of Paradise
0.6 Wurmcoil Engine
0.5 Tribute to Hunger
0.6 Phyrexian Crusader

-- sideboard --
1.4 Ancient Grudge
1.4 Batterskull
1.1 Go for the Throat
1.0 Liliana of the Veil
1.8 Nihil Spellbomb
1.2 Thrun, the Last Troll
0.5 Tree of Redemption
0.8 Viridian Corrupter
0.8 Garruk, Primal Hunter
0.2 Naturalize
0.6 Autumn's Veil



4 - count: 7 (2.10%)

-- main --
3.7 Copperline Gorge
5.7 Forest
4.0 Inkmoth Nexus
2.6 Kessig Wolf Run
4.4 Mountain
4.0 Rootbound Crag
0.3 Swamp
0.4 Woodland Cemetery
1.1 Acidic Slime
1.4 Birds of Paradise
3.6 Inferno Titan
0.4 Olivia Voldaren
4.0 Primeval Titan
3.9 Solemn Simulacrum
2.6 Thrun, the Last Troll
0.4 Go for the Throat


1.7 Green Sun's Zenith
4.0 Rampant Growth
2.9 Slagstorm
3.4 Sphere of the Suns
0.9 Devil's Play
3.3 Galvanic Blast
0.6 Daybreak Ranger
0.6 Garruk Relentless
0.6 Garruk, Primal Hunter
0.6 Llanowar Elves
0.6 Arc Trail

-- sideboard --
2.0 Ancient Grudge
0.4 Reassembling Skeleton
2.0 Sword of Feast and Famine
0.4 Tree of Redemption
0.9 Viridian Corrupter
1.0 Wurmcoil Engine
1.9 Autumn's Veil
0.7 Beast Within
0.3 Combust
1.1 Batterskull
1.1 Whipflare
0.6 Naturalize
0.3 Stingerfling Spider
0.3 Sword of War and Peace



5 - count: 6 (1.80%)

-- main --
4.0 Darkslick Shores
4.0 Drowned Catacomb
4.0 Inkmoth Nexus
5.8 Island
5.2 Swamp
4.0 Blighted Agent
4.0 Phyrexian Crusader
0.3 Skithiryx, the Blight Dragon
2.0 Corrupted Conscience
3.0 Doom Blade
3.7 Forbidden Alchemy
2.3 Gitaxian Probe
4.0 Mana Leak
4.0 Ponder
3.0 Runechanter's Pike
1.2 Sword of Feast and Famine


4.0 Virulent Wound
2.0 Mutagenic Growth
0.5 Silver-Inlaid Dagger
0.7 Go for the Throat
0.3 Liliana of the Veil

-- sideboard --
1.5 Despise
3.0 Negate
2.5 Ratchet Bomb
0.5 Spellskite
0.7 Wurmcoil Engine
1.5 Curse of Death's Hold
0.5 Mental Misstep
0.7 Phyrexian Vatmother
1.2 Nihil Spellbomb
0.3 Nephalia Drownyard



33 - count: 5 (1.50%)

-- main --
3.8 Buried Ruin
4.0 Darkslick Shores
4.0 Drowned Catacomb
0.8 Ghost Quarter
7.2 Island
1.4 Phyrexia's Core
2.6 Swamp
4.0 Grand Architect
4.0 Myr Superion
3.8 Phyrexian Metamorph
4.0 Solemn Simulacrum
0.4 Steel Hellkite
4.0 Treasure Mage
1.0 Wurmcoil Engine
2.0 Doom Blade
2.0 Go for the Throat


4.0 Heartless Summoning
3.2 Ponder
2.0 Ratchet Bomb
0.4 Spine of Ish Sah
1.8 Phantasmal Image
0.8 Mindslaver

-- sideboard --
2.0 Black Sun's Zenith
2.0 Mimic Vat
2.4 Negate
0.6 Surgical Extraction
0.8 Tumble Magnet
0.8 Wring Flesh
0.4 Liliana of the Veil
2.4 Nihil Spellbomb
1.6 Spellskite
0.8 Sword of Feast and Famine



9 - count: 4 (1.20%)

-- main --
4.0 Darkslick Shores
1.5 Drowned Catacomb
3.2 Ghost Quarter
3.8 Glacial Fortress
1.2 Island
4.0 Isolated Chapel
3.0 Plains
4.0 Seachrome Coast
2.8 Swamp
3.2 Phantasmal Image
4.0 Sun Titan
3.0 Day of Judgment
1.5 Dead Weight
3.0 Doom Blade
4.0 Forbidden Alchemy
2.5 Liliana of the Veil


3.2 Mana Leak
2.0 Oblivion Ring
3.2 Ratchet Bomb
2.8 Think Twice
1.5 Unburial Rites
0.2 Go for the Throat

-- sideboard --
1.0 Celestial Purge
2.5 Curse of Death's Hold
1.2 Divine Offering
2.2 Negate
1.2 Nihil Spellbomb
3.0 Timely Reinforcements
0.5 Dissipate
0.2 Elesh Norn, Grand Cenobite
0.2 Flashfreeze
0.5 Revoke Existence
0.5 White Sun's Zenith



11 - count: 3 (0.90%)

-- main --
4.0 Copperline Gorge
7.3 Forest
4.0 Inkmoth Nexus
2.7 Kessig Wolf Run
4.0 Mountain
4.0 Rootbound Crag
1.3 Acidic Slime
3.3 Inferno Titan
4.0 Primeval Titan
3.3 Solemn Simulacrum
2.3 Thrun, the Last Troll
0.7 Batterskull
3.7 Galvanic Blast
0.7 Geistflame
2.3 Green Sun's Zenith
4.0 Rampant Growth


3.7 Slagstorm
3.0 Sphere of the Suns
0.7 Birds of Paradise
0.3 Daybreak Ranger
1.0 Viridian Emissary
0.7 Garruk Relentless
0.7 Garruk, Primal Hunter

-- sideboard --
2.0 Ancient Grudge
3.0 Autumn's Veil
1.3 Beast Within
1.0 Surgical Extraction
0.7 Whipflare
0.7 Wurmcoil Engine
0.7 Combust
0.3 Shrine of Burning Rage
0.7 Sword of Feast and Famine
0.3 Sword of War and Peace
0.7 Tree of Redemption
0.7 Arc Trail
0.7 Devil's Play
0.7 Dismember



8 - count: 2 (0.60%)

-- main --
4.0 Copperline Gorge
16.0 Mountain
4.0 Goblin Arsonist
4.0 Goblin Chieftain
4.0 Goblin Fireslinger
4.0 Goblin Wardriver
4.0 Spikeshot Elder
4.0 Stormblood Berserker
2.0 Arc Trail
4.0 Brimstone Volley
4.0 Goblin Grenade
2.0 Gut Shot
2.0 Incinerate
2.0 Reverberate

-- sideboard --
4.0 Ancient Grudge
4.0 Shrine of Burning Rage
3.0 Traitorous Blood
4.0 Whipflare



10 - count: 2 (0.60%)

-- main --
1.0 Blackcleave Cliffs
0.5 Clifftop Retreat
1.0 Ghost Quarter
4.0 Glacial Fortress
4.0 Island
1.0 Mountain
2.5 Plains
4.0 Seachrome Coast
3.0 Shimmering Grotto
4.0 Sulfur Falls
1.0 Swamp
1.0 Elesh Norn, Grand Cenobite
0.5 Inferno Titan
3.0 Phantasmal Image
1.5 Snapcaster Mage
3.0 Sun Titan


1.5 Ancient Grudge
2.0 Day of Judgment
3.0 Desperate Ravings
4.0 Forbidden Alchemy
1.0 Gut Shot
4.0 Mana Leak
3.0 Oblivion Ring
1.5 Ponder
2.5 Ratchet Bomb
2.5 Timely Reinforcements
1.0 Unburial Rites
2.5 Whipflare
1.0 Blue Sun's Zenith
0.5 Devil's Play
1.5 Pristine Talisman

-- sideboard --
2.5 Dissipate
1.0 Karn Liberated
1.5 Negate
2.0 Nihil Spellbomb
0.5 Celestial Purge
1.0 Nephalia Drownyard



40 - count: 2 (0.60%)

-- main --
6.0 Forest
0.5 Ghost Quarter
4.0 Hinterland Harbor
3.5 Inkmoth Nexus
6.5 Island
2.0 Kessig Wolf Run
1.0 Mountain
1.0 Sulfur Falls
2.5 Consecrated Sphinx
3.5 Frost Titan
0.5 Phantasmal Image
4.0 Primeval Titan
2.5 Snapcaster Mage
4.0 Solemn Simulacrum
0.5 Batterskull
0.5 Garruk Relentless


4.0 Ponder
4.0 Rampant Growth
4.0 Sphere of the Suns
0.5 Unsummon
3.5 Vapor Snag
2.0 Glimmerpost
0.5 Blue Sun's Zenith
1.0 Quicksilver Geyser

-- sideboard --
1.0 Autumn's Veil
1.5 Blasphemous Act
1.0 Daybreak Ranger
2.0 Flashfreeze
1.0 Karn Liberated
3.0 Naturalize
2.5 Negate
1.0 Creeping Corrosion



29 - count: 2 (0.60%)

-- main --
4.0 Copperline Gorge
9.0 Forest
2.0 Ghost Quarter
2.0 Inkmoth Nexus
3.0 Kessig Wolf Run
2.0 Mountain
4.0 Rootbound Crag
4.0 Birds of Paradise
3.0 Daybreak Ranger
1.0 Inferno Titan
1.0 Primeval Titan
3.0 Solemn Simulacrum
3.0 Thrun, the Last Troll
4.0 Viridian Emissary
2.0 Batterskull
4.0 Galvanic Blast


3.0 Green Sun's Zenith
2.0 Gut Shot
3.0 Ratchet Bomb
3.0 Slagstorm
2.0 Sword of Feast and Famine
2.0 Sword of War and Peace

-- sideboard --
1.5 Ancient Grudge
0.5 Into the Maw of Hell
1.0 Karn Liberated
2.0 Mayor of Avabruck
2.0 Naturalize
1.0 Stingerfling Spider
1.0 Beast Within



20 - count: 1 (0.30%)

-- main --
4.0 Glacial Fortress
4.0 Inkmoth Nexus
2.0 Island
2.0 Moorland Haunt
7.0 Plains
4.0 Seachrome Coast
3.0 Geist of Saint Traft
3.0 Invisible Stalker
4.0 Puresteel Paladin
2.0 Trinket Mage
4.0 Vault Skirge
3.0 Dispatch
4.0 Flayer Husk
3.0 Mana Leak
4.0 Mortarpod
2.0 Mox Opal


1.0 Silver-Inlaid Dagger
2.0 Sword of Feast and Famine
1.0 Sword of War and Peace
1.0 Sylvok Lifestaff

-- sideboard --
2.0 Celestial Purge
2.0 Divine Offering
4.0 Flashfreeze
2.0 Marrow Shards
3.0 Oblivion Ring
2.0 Phantasmal Image



18 - count: 1 (0.30%)

-- main --
4.0 Blackcleave Cliffs
1.0 Copperline Gorge
4.0 Darkslick Shores
2.0 Drowned Catacomb
4.0 Island
2.0 Mountain
2.0 Shimmering Grotto
4.0 Sulfur Falls
2.0 Swamp
2.0 Olivia Voldaren
2.0 Snapcaster Mage
1.0 Wurmcoil Engine
2.0 Ancient Grudge
2.0 Black Sun's Zenith
2.0 Curse of Death's Hold
4.0 Desperate Ravings


1.0 Devil's Play
2.0 Doom Blade
3.0 Forbidden Alchemy
1.0 Go for the Throat
3.0 Liliana of the Veil
4.0 Mana Leak
2.0 Ponder
3.0 Pristine Talisman
3.0 Ratchet Bomb
1.0 Sorin Markov
2.0 Tribute to Hunger
2.0 Whipflare

-- sideboard --
2.0 Blue Sun's Zenith
2.0 Dissipate
1.0 Karn Liberated
1.0 Life's Finale
2.0 Negate



19 - count: 1 (0.30%)

-- main --
6.0 Forest
4.0 Hinterland Harbor
1.0 Island
2.0 Plains
4.0 Razorverge Thicket
4.0 Seachrome Coast
2.0 Acidic Slime
2.0 Archon of Justice
4.0 Birds of Paradise
2.0 Elesh Norn, Grand Cenobite
2.0 Fiend Hunter
2.0 Llanowar Elves
2.0 Mentor of the Meek
4.0 Phantasmal Image
1.0 Phyrexian Metamorph
1.0 Razor Hippogriff


2.0 Solemn Simulacrum
1.0 Spellskite
1.0 Sun Titan
1.0 Tree of Redemption
3.0 Viridian Emissary
1.0 Wurmcoil Engine
4.0 Birthing Pod
4.0 Garruk Relentless

-- sideboard --
3.0 Creeping Corrosion
4.0 Day of Judgment
4.0 Grand Abolisher
4.0 Naturalize



17 - count: 1 (0.30%)

-- main --
4.0 Darkslick Shores
4.0 Drowned Catacomb
6.0 Island
3.0 Nephalia Drownyard
8.0 Swamp
2.0 Grave Titan
2.0 Snapcaster Mage
3.0 Black Sun's Zenith
3.0 Curse of Death's Hold
3.0 Distress
4.0 Forbidden Alchemy
2.0 Liliana of the Veil
4.0 Mana Leak
3.0 Ponder
3.0 Pristine Talisman
3.0 Ratchet Bomb
1.0 Sorin Markov
4.0 Victim of Night

-- sideboard --
1.0 Batterskull
2.0 Disperse
2.0 Dissipate
2.0 Mind Control
4.0 Negate
1.0 Volition Reins
1.0 Wurmcoil Engine



41 - count: 1 (0.30%)

-- main --
4.0 Ghost Quarter
3.0 Glacial Fortress
7.0 Island
7.0 Plains
4.0 Seachrome Coast
1.0 Elesh Norn, Grand Cenobite
3.0 Phantasmal Image
2.0 Blue Sun's Zenith
4.0 Day of Judgment
3.0 Dissipate
2.0 Divination
2.0 Gideon Jura
2.0 Karn Liberated
4.0 Mana Leak
2.0 Oblivion Ring
4.0 Pristine Talisman


4.0 Think Twice
1.0 Volition Reins
3.0 White Sun's Zenith

-- sideboard --
1.0 Dissipation Field
2.0 Exclusion Ritual
2.0 Jace, Memory Adept
2.0 Kemba's Skyguard
2.0 Marrow Shards
3.0 Mental Misstep
2.0 Revoke Existence



22 - count: 1 (0.30%)

-- main --
14.0 Forest
1.0 Ghost Quarter
4.0 Inkmoth Nexus
3.0 Kessig Wolf Run
3.0 Mountain
4.0 Birds of Paradise
4.0 Dungrove Elder
4.0 Primeval Titan
4.0 Solemn Simulacrum
2.0 Thrun, the Last Troll
4.0 Viridian Emissary
2.0 Wurmcoil Engine
3.0 Garruk Relentless
1.0 Green Sun's Zenith
1.0 Karn Liberated
4.0 Ratchet Bomb
1.0 Sword of Feast and Famine
2.0 Sword of War and Peace

-- sideboard --
2.0 Acidic Slime
2.0 Naturalize
2.0 Nihil Spellbomb
1.0 Red Sun's Zenith
3.0 Tree of Redemption
4.0 Whipflare



23 - count: 1 (0.30%)

-- main --
1.0 Darkslick Shores
3.0 Glacial Fortress
4.0 Isolated Chapel
3.0 Moorland Haunt
8.0 Plains
3.0 Seachrome Coast
4.0 Etched Champion
3.0 Glint Hawk
4.0 Puresteel Paladin
4.0 Vault Skirge
4.0 Doom Blade
4.0 Flayer Husk
1.0 Go for the Throat
4.0 Mortarpod
2.0 Mox Opal
2.0 Sphere of the Suns


1.0 Sword of Body and Mind
1.0 Sword of Feast and Famine
4.0 Tezzeret, Agent of Bolas

-- sideboard --
1.0 Act of Aggression
2.0 Day of Judgment
2.0 Divine Offering
4.0 Glint Hawk Idol
1.0 Nihil Spellbomb
3.0 Timely Reinforcements
2.0 Witchbane Orb



24 - count: 1 (0.30%)

-- main --
2.0 Ghost Quarter
4.0 Glacial Fortress
5.0 Island
5.0 Plains
4.0 Seachrome Coast
3.0 Shimmering Grotto
1.0 Sulfur Falls
1.0 Swamp
3.0 Phantasmal Image
3.0 Snapcaster Mage
4.0 Sun Titan
2.0 Day of Judgment
4.0 Forbidden Alchemy
2.0 Gideon Jura
4.0 Gut Shot
1.0 Mana Leak


3.0 Oblivion Ring
4.0 Ponder
4.0 Pristine Talisman
3.0 Ratchet Bomb
1.0 White Sun's Zenith

-- sideboard --
2.0 Celestial Purge
3.0 Dissipate
2.0 Divine Offering
3.0 Geist of Saint Traft
2.0 Timely Reinforcements



25 - count: 1 (0.30%)

-- main --
4.0 Inkmoth Nexus
21.0 Swamp
4.0 Phyrexian Crusader
1.0 Phyrexian Vatmother
4.0 Plague Stinger
1.0 Skithiryx, the Blight Dragon
4.0 Whispering Specter
3.0 Black Sun's Zenith
2.0 Dismember
3.0 Distress
1.0 Doom Blade
1.0 Glistening Oil
3.0 Lashwrithe
3.0 Liliana of the Veil
2.0 Sword of Feast and Famine
3.0 Tezzeret's Gambit
2.0 Victim of Night
4.0 Virulent Wound

-- sideboard --
1.0 Caress of Phyrexia
1.0 Despise
2.0 Go for the Throat
1.0 Mimic Vat
2.0 Ratchet Bomb
2.0 Spellskite



26 - count: 1 (0.30%)

-- main --
2.0 Darkslick Shores
9.0 Forest
4.0 Hinterland Harbor
5.0 Island
1.0 Swamp
4.0 Armored Skaab
4.0 Birds of Paradise
4.0 Kessig Cagebreakers
3.0 Snapcaster Mage
2.0 Spellskite
4.0 Splinterfright
3.0 Viridian Emissary
4.0 Forbidden Alchemy
4.0 Gnaw to the Bone
4.0 Mulch
3.0 Postmortem Lunge
2.0 Spider Spawning

-- sideboard --
4.0 Gut Shot
2.0 Mental Misstep
3.0 Negate
4.0 Phantasmal Image



27 - count: 1 (0.30%)

-- main --
4.0 Blackcleave Cliffs
4.0 Darkslick Shores
4.0 Drowned Catacomb
4.0 Inkmoth Nexus
3.0 Island
1.0 Mountain
4.0 Sulfur Falls
4.0 Etched Champion
3.0 Snapcaster Mage
4.0 Vault Skirge
3.0 Brimstone Volley
4.0 Flayer Husk
4.0 Galvanic Blast
4.0 Mana Leak
4.0 Mortarpod
1.0 Nihil Spellbomb
4.0 Tezzeret, Agent of Bolas
3.0 Whipflare

-- sideboard --
2.0 Curse of Death's Hold
3.0 Doom Blade
1.0 Negate
1.0 Olivia Voldaren
2.0 Ratchet Bomb
4.0 Shrine of Burning Rage



28 - count: 1 (0.30%)

-- main --
1.0 Dragonskull Summit
2.0 Forest
9.0 Island
9.0 Mountain
4.0 Sulfur Falls
1.0 Swamp
4.0 Snapcaster Mage
4.0 Burning Vengeance
4.0 Desperate Ravings
4.0 Dissipate
4.0 Forbidden Alchemy
4.0 Geistflame
4.0 Mana Leak
2.0 Negate
4.0 Think Twice
4.0 Whipflare

-- sideboard --
2.0 Ancient Grudge
2.0 Flashfreeze
2.0 Memoricide
3.0 Nihil Spellbomb
2.0 Steel Sabotage



16 - count: 1 (0.30%)

-- main --
4.0 Darkslick Shores
4.0 Drowned Catacomb
3.0 Ghost Quarter
3.0 Glacial Fortress
5.0 Island
2.0 Isolated Chapel
1.0 Seachrome Coast
4.0 Swamp
2.0 Grave Titan
4.0 Snapcaster Mage
3.0 Black Sun's Zenith
3.0 Curse of Death's Hold
2.0 Dissipate
2.0 Doom Blade
4.0 Forbidden Alchemy
1.0 Go for the Throat


1.0 Karn Liberated
3.0 Liliana of the Veil
4.0 Mana Leak
1.0 Oblivion Ring
2.0 Ratchet Bomb
4.0 Think Twice
4.0 Timely Reinforcements

-- sideboard --
2.0 Flashfreeze
1.0 Memoricide
1.0 Nephalia Drownyard
2.0 Revoke Existence
2.0 Tribute to Hunger
1.0 Volition Reins



30 - count: 1 (0.30%)

-- main --
4.0 Blackcleave Cliffs
4.0 Darkslick Shores
4.0 Drowned Catacomb
4.0 Island
3.0 Shimmering Grotto
3.0 Sulfur Falls
4.0 Swamp
2.0 Grave Titan
1.0 Inferno Titan
3.0 Snapcaster Mage
2.0 Black Sun's Zenith
2.0 Chandra, the Firebrand
2.0 Curse of Death's Hold
2.0 Dissipate
2.0 Doom Blade
4.0 Forbidden Alchemy


1.0 Karn Liberated
3.0 Liliana of the Veil
4.0 Mana Leak
3.0 Ratchet Bomb
4.0 Think Twice

-- sideboard --
3.0 Ancient Grudge
3.0 Gut Shot
2.0 Precursor Golem
2.0 Surgical Extraction
2.0 Volition Reins
2.0 Wurmcoil Engine



31 - count: 1 (0.30%)

-- main --
3.0 Ghost Quarter
4.0 Glacial Fortress
4.0 Inkmoth Nexus
5.0 Island
7.0 Plains
4.0 Seachrome Coast
1.0 Blightsteel Colossus
4.0 Stonehorn Dignitary
4.0 Day of Judgment
4.0 Gitaxian Probe
4.0 Mana Leak
4.0 Oblivion Ring
3.0 Shape Anew
4.0 Think Twice
4.0 Timely Reinforcements
3.0 Venser, the Sojourner
2.0 White Sun's Zenith

-- sideboard --
1.0 Blue Sun's Zenith
3.0 Dissipate
2.0 Divine Offering
3.0 Geist of Saint Traft
2.0 Snapcaster Mage



32 - count: 1 (0.30%)

-- main --
2.0 Copperline Gorge
7.0 Forest
4.0 Ghost Quarter
3.0 Kessig Wolf Run
5.0 Mountain
4.0 Rootbound Crag
1.0 Acidic Slime
2.0 Inferno Titan
4.0 Primeval Titan
4.0 Solemn Simulacrum
1.0 Thrun, the Last Troll
3.0 Viridian Emissary
2.0 Wurmcoil Engine
3.0 Devil's Play
2.0 Garruk Relentless
2.0 Garruk, Primal Hunter


2.0 Green Sun's Zenith
4.0 Rampant Growth
1.0 Red Sun's Zenith
1.0 Slagstorm
2.0 Sphere of the Suns
1.0 Sword of Feast and Famine

-- sideboard --
3.0 Ancient Grudge
4.0 Autumn's Veil
3.0 Blasphemous Act
3.0 Naturalize
2.0 Surgical Extraction



14 - count: 1 (0.30%)

-- main --
4.0 Blackcleave Cliffs
4.0 Dragonskull Summit
10.0 Mountain
2.0 Stensia Bloodhall
4.0 Swamp
4.0 Chandra's Phoenix
3.0 Olivia Voldaren
4.0 Stromkirk Noble
2.0 Arc Trail
2.0 Chandra, the Firebrand
3.0 Devil's Play
2.0 Doom Blade
2.0 Galvanic Blast
3.0 Geistflame
3.0 Go for the Throat
1.0 Koth of the Hammer


4.0 Shrine of Burning Rage
3.0 Slagstorm
2.0 Tribute to Hunger

-- sideboard --
1.0 Curse of Death's Hold
3.0 Manic Vandal
3.0 Nihil Spellbomb
3.0 Ratchet Bomb
3.0 Vulshok Refugee



34 - count: 1 (0.30%)

-- main --
4.0 Blackcleave Cliffs
3.0 Copperline Gorge
4.0 Dragonskull Summit
2.0 Ghost Quarter
4.0 Mountain
2.0 Stensia Bloodhall
5.0 Swamp
1.0 Woodland Cemetery
1.0 Grave Titan
2.0 Inferno Titan
2.0 Olivia Voldaren
1.0 Batterskull
3.0 Black Sun's Zenith
2.0 Chandra, the Firebrand
3.0 Curse of Death's Hold
2.0 Devil's Play


1.0 Doom Blade
4.0 Galvanic Blast
2.0 Geistflame
2.0 Geth's Verdict
3.0 Liliana of the Veil
2.0 Pristine Talisman
3.0 Ratchet Bomb
2.0 Slagstorm
2.0 Tribute to Hunger

-- sideboard --
3.0 Ancient Grudge
4.0 Chandra's Phoenix
2.0 Memoricide
4.0 Shrine of Burning Rage



35 - count: 1 (0.30%)

-- main --
7.0 Forest
1.0 Gavony Township
2.0 Hinterland Harbor
2.0 Island
2.0 Plains
4.0 Razorverge Thicket
3.0 Seachrome Coast
2.0 Sunpetal Grove
3.0 Acidic Slime
4.0 Avacyn's Pilgrim
4.0 Birds of Paradise
1.0 Elesh Norn, Grand Cenobite
2.0 Fiend Hunter
1.0 Geist-Honored Monk
4.0 Mentor of the Meek
4.0 Phantasmal Image


1.0 Phyrexian Metamorph
2.0 Solemn Simulacrum
2.0 Sun Titan
3.0 Viridian Emissary
4.0 Birthing Pod
3.0 Mortarpod

-- sideboard --
2.0 Mimic Vat
1.0 Peace Strider
3.0 Perilous Myr
3.0 Ratchet Bomb
1.0 Razor Hippogriff
1.0 Skaab Ruinator
1.0 Sylvok Replica
1.0 Viridian Corrupter
1.0 Wurmcoil Engine



36 - count: 1 (0.30%)

-- main --
4.0 Copperline Gorge
10.0 Forest
2.0 Kessig Wolf Run
4.0 Mountain
4.0 Rootbound Crag
2.0 Acidic Slime
4.0 Birds of Paradise
3.0 Daybreak Ranger
2.0 Llanowar Elves
1.0 Primeval Titan
3.0 Thrun, the Last Troll
3.0 Viridian Emissary
3.0 Arc Trail
3.0 Devil's Play
4.0 Garruk Relentless
3.0 Garruk, Primal Hunter


2.0 Geistflame
2.0 Green Sun's Zenith
2.0 Incinerate
3.0 Sword of War and Peace

-- sideboard --
2.0 Act of Aggression
2.0 Batterskull
2.0 Naturalize
2.0 Sword of Feast and Famine
1.0 Viridian Corrupter
2.0 Whipflare



37 - count: 1 (0.30%)

-- main --
4.0 Blackcleave Cliffs
4.0 Dragonskull Summit
1.0 Ghost Quarter
6.0 Mountain
2.0 Stensia Bloodhall
6.0 Swamp
4.0 Inferno Titan
3.0 Olivia Voldaren
1.0 Rune-Scarred Demon
4.0 Solemn Simulacrum
1.0 Wurmcoil Engine
2.0 Black Sun's Zenith
3.0 Curse of Death's Hold
4.0 Doom Blade
4.0 Heartless Summoning
3.0 Liliana of the Veil


2.0 Slagstorm
3.0 Sphere of the Suns
3.0 Tezzeret's Gambit
2.0 Whipflare

-- sideboard --
3.0 Distress
3.0 Entomber Exarch
2.0 Manic Vandal
2.0 Nihil Spellbomb
3.0 Sorin's Thirst



38 - count: 1 (0.30%)

-- main --
1.0 Forest
4.0 Gavony Township
1.0 Ghost Quarter
10.0 Plains
4.0 Razorverge Thicket
4.0 Sunpetal Grove
4.0 Blade Splicer
2.0 Geist-Honored Monk
2.0 Elspeth Tirel
3.0 Garruk Relentless
4.0 Honor of the Pure
4.0 Intangible Virtue
4.0 Midnight Haunting
4.0 Oblivion Ring
2.0 Origin Spellbomb
4.0 Shrine of Loyal Legions
4.0 Timely Reinforcements
2.0 White Sun's Zenith

-- sideboard --
4.0 Day of Judgment
2.0 Divine Offering
1.0 Elesh Norn, Grand Cenobite
3.0 Gut Shot
2.0 Ratchet Bomb



39 - count: 1 (0.30%)

-- main --
7.0 Forest
4.0 Gavony Township
6.0 Plains
4.0 Razorverge Thicket
4.0 Sunpetal Grove
4.0 Avacyn's Pilgrim
4.0 Birds of Paradise
3.0 Blade Splicer
1.0 Geist-Honored Monk
4.0 Hero of Bladehold
4.0 Mirran Crusader
3.0 Thrun, the Last Troll
2.0 Elspeth Tirel
4.0 Garruk Relentless
2.0 Gideon Jura
3.0 Mortarpod
4.0 Oblivion Ring

-- sideboard --
2.0 Celestial Purge
1.0 Elesh Norn, Grand Cenobite
1.0 Garruk, Primal Hunter
2.0 Naturalize
1.0 Ratchet Bomb
2.0 Sword of War and Peace
3.0 Timely Reinforcements



42 - count: 1 (0.30%)

-- main --
4.0 Darkslick Shores
4.0 Drowned Catacomb
4.0 Inkmoth Nexus
3.0 Island
10.0 Swamp
4.0 Necropede
4.0 Phyrexian Crusader
2.0 Phyrexian Metamorph
4.0 Plague Myr
2.0 Dismember
1.0 Doom Blade
1.0 Go for the Throat
2.0 Liliana of the Veil
4.0 Mana Leak
4.0 Tezzeret, Agent of Bolas
3.0 Tezzeret's Gambit
3.0 Think Twice
3.0 Throne of Geth

-- sideboard --
2.0 Black Sun's Zenith
2.0 Flashfreeze
4.0 Mental Misstep
2.0 Skithiryx, the Blight Dragon
2.0 Spellskite
2.0 Surgical Extraction



21 - count: 1 (0.30%)

-- main --
4.0 Darkslick Shores
1.0 Drowned Catacomb
2.0 Ghost Quarter
3.0 Glacial Fortress
3.0 Island
4.0 Isolated Chapel
3.0 Plains
4.0 Seachrome Coast
3.0 Swamp
2.0 Consecrated Sphinx
1.0 Elesh Norn, Grand Cenobite
1.0 Grave Titan
1.0 Phantasmal Image
1.0 Rune-Scarred Demon
2.0 Snapcaster Mage
4.0 Day of Judgment


4.0 Dissipate
3.0 Doom Blade
3.0 Forbidden Alchemy
3.0 Liliana of the Veil
4.0 Mana Leak
3.0 Oblivion Ring
2.0 Think Twice
3.0 Unburial Rites

-- sideboard --
1.0 Divine Offering
3.0 Mental Misstep
3.0 Mirran Crusader
2.0 Ratchet Bomb
2.0 Revoke Existence





Most used cards overall (excludes basic land):

1) Seachrome Coast (847)
2) Mana Leak (820)
3) Glacial Fortress (790)
4) Snapcaster Mage (586)
5) Timely Reinforcements (580)
6) Moorland Haunt (550)
7) Ponder (527)
8) Geist of Saint Traft (491)
9) Delver of Secrets (468)
10) Oblivion Ring (460)
11) Vapor Snag (434)
12) Gut Shot (423)
13) Gitaxian Probe (401)
14) Dissipate (349)
15) Negate (334)
16) Phantasmal Image (319)
17) Inkmoth Nexus (285)
18) Dismember (273)
19) Sword of War and Peace (269)
20) Ratchet Bomb (264)
21) Hero of Bladehold (242)
22) Invisible Stalker (236)
23) Midnight Haunting (236)
24) Doomed Traveler (232)
25) Champion of the Parish (228)
26) Honor of the Pure (219)
27) Grand Abolisher (219)
28) Darkslick Shores (200)
29) Mirran Crusader (198)
30) Mental Misstep (195)
31) Divine Offering (189)
32) Drowned Catacomb (188)
33) Runechanter's Pike (184)
34) Doom Blade (181)
35) Solemn Simulacrum (178)
36) Forbidden Alchemy (178)
37) Rampant Growth (168)
38) Primeval Titan (159)
39) Think Twice (158)
40) Revoke Existence (140)
41) Curse of Death's Hold (137)
42) Ghost Quarter (132)
43) Ancient Grudge (130)
44) Black Sun's Zenith (130)
45) Celestial Purge (129)
46) Mortarpod (126)
47) Day of Judgment (118)
48) Birds of Paradise (117)
49) Nihil Spellbomb (114)
50) Fiend Hunter (113)
51) Kessig Wolf Run (107)
52) Leonin Relic-Warder (107)
53) Green Sun's Zenith (106)
54) Shrine of Burning Rage (105)
55) Galvanic Blast (102)
56) Vault Skirge (100)
57) Sphere of the Suns (100)
58) Sword of Feast and Famine (98)
59) Liliana of the Veil (98)
60) Rootbound Crag (96)
61) Stormblood Berserker (92)
62) Glint Hawk Idol (92)
63) Etched Champion (92)
64) Angelic Destiny (92)
65) Dispatch (91)
66) Glint Hawk (90)
67) Tempered Steel (88)
68) Arc Trail (88)
69) Stromkirk Noble (88)
70) Memnite (88)
71) Nephalia Drownyard (88)
72) Signal Pest (87)
73) Thrun, the Last Troll (87)
74) Chandra's Phoenix (84)
75) Batterskull (78)
76) Slagstorm (77)
77) Shrine of Loyal Legions (76)
78) Mox Opal (75)
79) Goblin Fireslinger (75)
80) Isolated Chapel (74)
81) Incinerate (74)
82) Origin Spellbomb (73)
83) Copperline Gorge (71)
84) Phantasmal Bear (71)
85) Go for the Throat (71)
86) Volt Charge (70)
87) Merfolk Looter (70)
88) Spellskite (69)
89) Virulent Wound (68)
90) Wurmcoil Engine (66)
91) Garruk, Primal Hunter (66)
92) Dungrove Elder (64)
93) Grave Titan (63)
94) Acidic Slime (60)
95) Flashfreeze (60)
96) Grim Lavamancer (56)
97) Woodland Cemetery (56)
98) Whipflare (55)
99) Marrow Shards (55)
100) Vulshok Refugee (52)

Saturday, January 7, 2012

Deck Speed from Fundamentals

One of the most important aspects of designing a deck is understanding the deck's "speed". To understand deck speed we must understand some fundamental concepts of Magic.

Fundamental Rule #1: Cards are a limited resource.
Each player starts with seven cards and draws one per turn.

Fundamental Rule #2: As time goes on more powerful cards can be played.
This is true because more powerful cards cost more mana and mana becomes available in higher amounts each turn.

From these two rules opposing strategies form.

A fast deck aims to spend its cards early and often to quickly commit early power to the table. It hopes to overwhelm the opponent before he can use his slower but more powerful cards.

A slow deck aims to negate early attacks and win a longer game through more powerful cards and card advantage.

Generally, the player with the faster deck needs to win the game before his opponent's more expensive and more powerful cards can be played. If the player with the slower deck can survive long enough to cast his high powered spells then he will probably win because both players get the same number of cards and his are stronger or generate card advantage.

It's very important to know your deck's speed. Are you trying to overwhelm the opponent and end the game quickly or are you trying to survive long enough for your big threats and/or card advantage to take over? "Aggro" decks are fast decks. "Control" decks are generally slower. "Midrange" decks have to be able to defend against faster decks but also attack slower decks before the game goes too long.

Know your speed. It's critical not only for deck design, but also for making the right decisions while playing.


Be sure to check out this classic article on the topic:
Who's The Beatdown? - Mike Flores

Monday, January 2, 2012

Black Shade


2 Duress
1 Unearth
2 Bonesplitter
3 Dauthi Slayer
2 Order of the Ebon Hand
3 Wicked Akuba
2 Distress
2 Doom Blade
3 Grasp of Darkness
3 Liliana's Specter
3 Looming Shade
4 Phyrexian Rager
4 Tendrils of Corruption
2 Crypt Ripper
24 Swamp



This midrange mono-black Pauper deck looks to gain maximum benefit from 24 swamps and the black mana they produce. Two and three drop attackers backed by a strong set of disruption bring the early pressure while repeatable abilities on many of the creatures provide maximum mana efficiency and late game power. Tendrils of Corruption provides expensive but high quality removal and helps you stabilize vs aggressive decks. The bonesplitters while always useful are especially deadly on a Dauthi Slayer or Liliana's Specter.

I think this deck is pretty strong and a bit different. I've played it a decent amount, but I'm sure it could use some tweaking. Try it out!